AI Insights · Timothy · July 2021
Top Down Games on Android in Denmark: Q2 2021 Performance Overview
Explore the performance trends of the leading top-down games on Android in Denmark during Q2 2021, highlighting download, revenue, and user activity patterns.
In the second quarter of 2021, the top-down games category on Android in Denmark saw varying performance trends among the leading apps, according to data from Sensor Tower.
Teen Patti Gold:3 Patti Rummy by Moonfrog showed a dynamic quarter with weekly downloads peaking at around 10.9K in early June before dropping to 4.5K by the end of the month. The app's revenue experienced fluctuations, starting at $55 and reaching a high of $100 in late April, then gradually declining towards the end of the quarter. Active user numbers were strong, growing from approximately 27.3K in late March to a peak of 43.8K in early June, before settling at 38.8K by the end of June.
Count Masters: Stickman Games by Freeplay Inc, launched in May, showed promising growth in user engagement. Weekly downloads surged from 158 in mid-May to over 8K by the end of June. Active users followed a similar trend, climbing from 154 to about 16.1K within the same period.
Paper Fold by CASUAL AZUR GAMES maintained steady download figures, with a notable spike to 7.2K downloads in early May. Revenue for Paper Fold was modest, peaking at $23 in early May and tapering off towards the end of the quarter. Active users mirrored download trends, reaching a peak of 17.9K in mid-May before stabilizing around 9.6K by the end of June.
Bridge Race from Supersonic Studios LTD experienced a varied quarter. Downloads fluctuated, reaching a high of about 3.4K in mid-May. Revenue was modest, with a peak of $41 in late April. Active user numbers increased to 6.2K in early May, then gradually declined to 4K by mid-June.
Finally, Parking Jam 3D by Popcore Games saw a gradual decline in downloads from 4.1K at the start of April to just over 1K by the end of June. Revenue peaked at $81 in early May but generally decreased throughout the quarter. Active users followed a similar downward trend, starting at 7.9K in early April and ending the quarter at around 2.7K.
These insights into the performance of top-down games in Denmark during Q2 2021 provide a snapshot of market dynamics, reflecting user preferences and engagement levels. For more detailed data and analysis, visit Sensor Tower.